Itemsets
The 12 itemsets available in Dungeons & Moles. Equipping all required items in a set activates a powerful bonus effect that augments the individual item effects. Itemsets reward focused builds and encourage synergistic item selection.
Union Standard
Bonus: +4 ARM, +1 DIG
Shard Circuit
Bonus: Shards trigger every turn
Demolition Permit
Bonus: Countdown -1; self-damage -2
Fuse Network
Bonus: First non-weapon +2
Shrapnel Harness
Bonus: Shrapnel gain +2; reflect +1
Rust Ritual
Bonus: +1 Rust on hit; 0 Armor: 1 non-weapon/Rust stack (max 3)
Swift Digger Kit
Bonus: DIG > enemy: +1 strike, +3 ATK
Royal Extraction
Bonus: Gold→Armor 1→4; +1 Gold/battle
Whiteout Initiative
Bonus: +1 SPD; first Turn 1: +2 Chill, +3 damage
Bloodrush Protocol
Bonus: Turn 1: 3 Bleed; Bleed dmg: +1 SPD
Corrosion Payload
Bonus: First bomb/turn: apply 1 Rust
Golden Shrapnel Exchange
Bonus: Gold→Armor: +3 Shrapnel
Cross-Tag Sets
Several itemsets require items from multiple tags, incentivizing hybrid builds. These cross-tag sets often bridge complementary archetypes, such as combining RUST debuffs with BLAST damage engines (Corrosion Payload) or linking GREED economy with STONE defense (Golden Shrapnel Exchange).
| Itemset | Tags Involved |
|---|---|
| Union Standard | STONE, SCOUT |
| Whiteout Initiative | FROST, TEMPO |
| Bloodrush Protocol | BLOOD, TEMPO |
| Corrosion Payload | RUST, BLAST |
| Golden Shrapnel Exchange | GREED, STONE |
| Swift Digger Kit | SCOUT |
| Royal Extraction | GREED |
| Fuse Network | BLAST |